8/2/2023 0 Comments Griftlands sal guide![]() Used multi-hit cards and a couple combo cards with the above mentioned defense cards. I did make a power deck that was very fun. Never played enough bleed builds to get a good feel for them but there damage out put can be unreal but I've never seen the apply bleed to all enemies card once. The card i find pretty good are the ones that gain defense based on cards played that turn when your playing anything but discard. Combo seems good but a lot of the cards are not good enough and the ability that gains combo on attack seems necessary. Any deck with 2-3 boulder stance can be successful and if you have spikes your unstoppable. Do all the cards drop in the experimental build? haven't seen setup or solid point once in any of my runs which i think are the back bone of a diplomacy deck.Īs for combat decks again i think discard decks are pretty strong but out of the new cards in the experimental build i only find duster useful. Can usually evoke a couple abrupt remarks first turn and then use second winds the next turn to cycle and get composure where its needed and sometimes end the negotiation. The draw a card when you play a hostility card is very strong while i'm finding menacing air very lackluster. I just haven't seen it take off in the same way.Īfter playing a bunch of the experimental build and completing a bunch of runs on prestige 7 (15+) i'm finding hostility cards a lot better then diplomacy cards. If Hostile is viable and powerful too, then that's great. This is my personal experience up through Prestige 6. I would strongly recommend a change to this card, perhaps only having it Expend Manipulate cards, which would both tone down its power and make it equally effective in Hostile decks. This card is very often an instant finisher if your deck doesn't have any other Hostile cards, even before being upgraded to 3 damage per Expended card. And, finally, the secret reason Diplomacy is the way to go is actually NOT a Diplomacy card. Magnetic Charm and Visionary Setup could cycle through the deck quickly to find the right pieces. I don't object to engine decks-it was a lot of fun-but once I had it built, I was skipping virtually any offer of a new card, which I likely would have continued doing even if the later chapters were in. Even without going infinite, repeatedly reusing Solid Points for damage/Influence or 0-cost upgraded Good Intentions was highly effective. ![]() It was often going infinite by recycling Pale upgrades to Ergo (0-cost, Improvise a card from the discard pile) and Second Wind (0-cost, gain 1 action per 3 cards in the discard pile). I made a deck with two upgraded copies of.Swift Retort, I think? It's the card that improvises two 0-cost cards from the discard pile. (Being able to last longer and draw out a battle can also allow more upgrades, but the experimental build added fatigue to combat this, which is a feel-bad solution but probably a step in the right direction.) Cards like Airtight or the upgrade to Fast Talk that adds 3 Composure can keep an Influence-based deck from taking any lasting damage to the Core Argument. The money you earn then snowballs to make the deck (and your battle deck) even better. A more resilient negotiation deck means you can ask for more money on every job, knowing that your Composure will minimize the risk.if you don't just quickly obliterate the extra money arguments with Flatter. Less Resolve damage taken means less money spent buying drinks to heal Resolve. Steady Composure gain. With recovery and healing being at a premium, especially at higher Prestige levels, a strategy that minimizes the Resolve damage you take quickly pulls ahead. Big damage through Good Impression, Beguile, or Intrigue. Flatter (from upgraded Sal's Instincts), is a huge payoff for having Influence, especially now that Overbear has been nerfed. Here are my main reasons for consistently going Diplomatic: I will add the disclaimer that I'm not sure if Hostile cards are just farther behind in the design process. In general, I do find that Diplomatic strategies in negotiation decks far more effective than Hostile strategies.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |